A continuation of MaccyF's request from TFMaps
So, yesterday, I made the first real article on this site in months, about players identifying team colors. Though MaccyF actually said that he wanted an article on Color Progression, or how team colors become more plentiful and prominent as you go deeper into their base.
Generally, the amount of color progression is very dependent on the gamemode. Symmetrical gamemodes like King of the Hill, Payload Race, Capture the Flag, and 5-CP Push generally have a lower amount of progression, as identifying what side you are on is important. Meanwhile, Attack/Defense, and Payload have a bigger increase of colors as you penetrate their base.
Thursday, December 31, 2015
Wednesday, December 30, 2015
Color Identification
As requested by MaccyF of TFMaps
In TF2, color identification is probably the single most important thing to do. The first thing you notice about any class is their color. If they're your color, then they're a friend, if they're the other color, then they're the disgusting scum of society that should be purged.
In TF2, color identification is probably the single most important thing to do. The first thing you notice about any class is their color. If they're your color, then they're a friend, if they're the other color, then they're the disgusting scum of society that should be purged.
So, if color identification is important for players, why does it matter for my maps?
First off, world orientation. Players should have a rough idea of where they are at on your map at all times. Seeing an enemy color paint the walls means you are probably not near your respawn. Seeing friendly colors means you are probably in a mostly safe area.
Tuesday, December 29, 2015
Gonna start this thing up again.
Oh, whoops.
I think I was gone a while.... So why? Mostly because I was lazy. I've made a ton of progress in my Hammer skills though, and now I think I'm in a better than ever position to give advice to other mappers.
I think I was gone a while.... So why? Mostly because I was lazy. I've made a ton of progress in my Hammer skills though, and now I think I'm in a better than ever position to give advice to other mappers.
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